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	<title>Comments on: Is Second Life IP Issue More About SL&#8217;s Broken Economic Model?</title>
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	<description>Ideas &#38; Trends</description>
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		<title>By: Hal9k Andalso</title>
		<link>http://www.psfk.com/2006/06/is_second_life_.html/comment-page-1#comment-1892</link>
		<dc:creator>Hal9k Andalso</dc:creator>
		<pubDate>Tue, 30 Nov 1999 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1892</guid>
		<description>&lt;p&gt;I think this is a bit off the mark. &lt;/p&gt;

&lt;p&gt;Linden Labs stated policy is to act in a similar manner to a web host or ISP. &lt;/p&gt;

&lt;p&gt;They will react to complaints from rights holders (and judging by the SL Police Blotter, they  are active with respect to this. Ironically, an entry for June 14th was &quot;Using Apple registered trademark on items.&quot;&lt;/p&gt;

&lt;p&gt;The greater issue isn&#039;t whether or not rights exist for virtual or &quot;real&quot; brands (as if there is a difference), the issue is balance between the rights of those creating works and those consuming them. &lt;/p&gt;

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		<content:encoded><![CDATA[<p>I think this is a bit off the mark. </p>
<p>Linden Labs stated policy is to act in a similar manner to a web host or ISP. </p>
<p>They will react to complaints from rights holders (and judging by the SL Police Blotter, they  are active with respect to this. Ironically, an entry for June 14th was &#8220;Using Apple registered trademark on items.&#8221;</p>
<p>The greater issue isn&#8217;t whether or not rights exist for virtual or &#8220;real&#8221; brands (as if there is a difference), the issue is balance between the rights of those creating works and those consuming them. </p>
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		<title>By: Anonymous</title>
		<link>http://www.psfk.com/2006/06/is_second_life_.html/comment-page-1#comment-1893</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Tue, 30 Nov 1999 00:00:00 +0000</pubDate>
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		<description>&lt;strong&gt;Is Second Life IP Issue More About SL&#039;s Broken Economic Model?&lt;/strong&gt;

There&#039;s an interesting debate going on in the word of Second Life about the control of copyright and its affect on creativity.</description>
		<content:encoded><![CDATA[<p><strong>Is Second Life IP Issue More About SL&#8217;s Broken Economic Model?</strong></p>
<p>There&#8217;s an interesting debate going on in the word of Second Life about the control of copyright and its affect on creativity.</p>
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		<title>By: Clickable Culture</title>
		<link>http://www.psfk.com/2006/06/is_second_life_.html/comment-page-1#comment-1894</link>
		<dc:creator>Clickable Culture</dc:creator>
		<pubDate>Tue, 30 Nov 1999 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-1894</guid>
		<description>&lt;strong&gt;The Regurgitation of Second Life IP Issues&lt;/strong&gt;

With a rapidlyexpanding bubble of business interest in the virtual world of Second Life has come another wave of new bloggers. In internetyears, Im an old hand at writing about Second Life, having consistently published my thoughts abou...</description>
		<content:encoded><![CDATA[<p><strong>The Regurgitation of Second Life IP Issues</strong></p>
<p>With a rapidlyexpanding bubble of business interest in the virtual world of Second Life has come another wave of new bloggers. In internetyears, Im an old hand at writing about Second Life, having consistently published my thoughts abou&#8230;</p>
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