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	<title>Comments on: User Generated Objects: 3D Printing In The NYT</title>
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	<description>Ideas &#38; Trends</description>
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		<title>By: Michael Buckbee</title>
		<link>http://www.psfk.com/2007/05/user_generated_.html/comment-page-1#comment-131</link>
		<dc:creator>Michael Buckbee</dc:creator>
		<pubDate>Tue, 30 Nov 1999 00:00:00 +0000</pubDate>
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		<description>&lt;p&gt;I run one of the companies mentioned in the article: Fabjectory - http://www.fabjectory.com &lt;/p&gt;

&lt;p&gt;The article focuses on the hardware side of the equation, but doesn&#039;t really get into the software side. &lt;/p&gt;

&lt;p&gt;It&#039;s a real challenge currently to create fabbable 3D models. Many of the tools available (Sketchup, etc) were originally designed for technical illustration and are ill-suited to this kind of use. &lt;/p&gt;

&lt;p&gt;To make a comparison to the 2d print industry, right now the software is about the equivalent of the early typesetting software and publishing software, before the advent of easy to use word processors. &lt;/p&gt;

&lt;p&gt;Fabjectory is attempting to bridge this gap by working directly with people who&#039;d like to get things created and assisting them with cleaning up models, choosing the right methods, etc. &lt;/p&gt;

&lt;p&gt;Thanks, &lt;/p&gt;

&lt;p&gt;Mike Buckbee&lt;br /&gt;
Fabjectory Founder&lt;br /&gt;
mike [at] fabjectory.com&lt;br /&gt;
330.329.8016&lt;/p&gt;

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		<content:encoded><![CDATA[<p>I run one of the companies mentioned in the article: Fabjectory &#8211; <a href="http://www.fabjectory.com" rel="nofollow">http://www.fabjectory.com</a> </p>
<p>The article focuses on the hardware side of the equation, but doesn&#8217;t really get into the software side. </p>
<p>It&#8217;s a real challenge currently to create fabbable 3D models. Many of the tools available (Sketchup, etc) were originally designed for technical illustration and are ill-suited to this kind of use. </p>
<p>To make a comparison to the 2d print industry, right now the software is about the equivalent of the early typesetting software and publishing software, before the advent of easy to use word processors. </p>
<p>Fabjectory is attempting to bridge this gap by working directly with people who&#8217;d like to get things created and assisting them with cleaning up models, choosing the right methods, etc. </p>
<p>Thanks, </p>
<p>Mike Buckbee<br />
Fabjectory Founder<br />
mike [at] fabjectory.com<br />
330.329.8016</p>
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