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	<title>Comments on: Virtual Goods Sustaining Poor</title>
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	<description>Ideas &#38; Trends</description>
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		<title>By: links for 2008-08-25 &#171; Francis Anderson</title>
		<link>http://www.psfk.com/2008/08/virtual-goods-sustaining-poor.html/comment-page-1#comment-101507</link>
		<dc:creator>links for 2008-08-25 &#171; Francis Anderson</dc:creator>
		<pubDate>Tue, 26 Aug 2008 01:32:42 +0000</pubDate>
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		<description>[...] Virtual Goods Sustaining Poor In a game like World of Warcraft, some non-devout players often can’t be bothered to put the time &amp; effort into gameplay to gain better weapons and armor for their avatars. So they’ll outsource gameplay to “gold-farmers” to play &amp; advance their avatar. BBC reports that at least 400,000 people in China earn an average of £77 per month selling these virtual goods to players. (tags: wow gaming metaverse popculture) [...]</description>
		<content:encoded><![CDATA[<p>[...] Virtual Goods Sustaining Poor In a game like World of Warcraft, some non-devout players often can’t be bothered to put the time &amp; effort into gameplay to gain better weapons and armor for their avatars. So they’ll outsource gameplay to “gold-farmers” to play &amp; advance their avatar. BBC reports that at least 400,000 people in China earn an average of £77 per month selling these virtual goods to players. (tags: wow gaming metaverse popculture) [...]</p>
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		<title>By: Virtual Goods Sustaining Poor &#124; World Of Warcraft News</title>
		<link>http://www.psfk.com/2008/08/virtual-goods-sustaining-poor.html/comment-page-1#comment-97190</link>
		<dc:creator>Virtual Goods Sustaining Poor &#124; World Of Warcraft News</dc:creator>
		<pubDate>Fri, 22 Aug 2008 23:30:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.psfk.com/?p=13816#comment-97190</guid>
		<description>[...] post by Technorati Search for: world of warcraft Need WOW Guide? Click [...]</description>
		<content:encoded><![CDATA[<p>[...] post by Technorati Search for: world of warcraft Need WOW Guide? Click [...]</p>
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		<title>By: Virtual Goods Sustaining Poor</title>
		<link>http://www.psfk.com/2008/08/virtual-goods-sustaining-poor.html/comment-page-1#comment-96630</link>
		<dc:creator>Virtual Goods Sustaining Poor</dc:creator>
		<pubDate>Fri, 22 Aug 2008 15:37:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.psfk.com/?p=13816#comment-96630</guid>
		<description>[...] Random Feed wrote an interesting post today onHere&#8217;s a quick excerptIn a game like World of Warcraft, some non-devout players often can’t be bothered to put the time &amp; effort into gameplay to gain better weapons and armor for their avatars. So they’ll outsource gameplay to “gold-farmers” to play &amp; advance their avatar. BBC reports that at least 400,000 people in China earn an average of £77 per month selling these virtual goods to players. Steven Davis, chief of game security firm Secure Play, said gold farming had been around since the earliest days o [...]</description>
		<content:encoded><![CDATA[<p>[...] Random Feed wrote an interesting post today onHere&#8217;s a quick excerptIn a game like World of Warcraft, some non-devout players often can’t be bothered to put the time &#38; effort into gameplay to gain better weapons and armor for their avatars. So they’ll outsource gameplay to “gold-farmers” to play &#38; advance their avatar. BBC reports that at least 400,000 people in China earn an average of £77 per month selling these virtual goods to players. Steven Davis, chief of game security firm Secure Play, said gold farming had been around since the earliest days o [...]</p>
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