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	<title>Comments on: Augmented Reality, Virtual Insanity</title>
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	<description>Good Ideas Report</description>
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		<title>By: Gaming: &#171; Francis Anderson</title>
		<link>http://www.psfk.com/2008/10/augmented-reality-virtual-insanity.html/comment-page-1#comment-201111</link>
		<dc:creator>Gaming: &#171; Francis Anderson</dc:creator>
		<pubDate>Wed, 29 Oct 2008 02:35:10 +0000</pubDate>
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		<description>[...] - are now more likely than non-gamers to play sports, attend a concert or go out on a date.   Augmented Reality, Virtual Insanity There is an old curse that goes like this: “May you live in interesting times” It doesn’t get [...]</description>
		<content:encoded><![CDATA[<p>[...] &#8211; are now more likely than non-gamers to play sports, attend a concert or go out on a date.   Augmented Reality, Virtual Insanity There is an old curse that goes like this: “May you live in interesting times” It doesn’t get [...]</p>
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		<title>By: links for 2008-10-27 &#171; Francis Anderson</title>
		<link>http://www.psfk.com/2008/10/augmented-reality-virtual-insanity.html/comment-page-1#comment-200007</link>
		<dc:creator>links for 2008-10-27 &#171; Francis Anderson</dc:creator>
		<pubDate>Tue, 28 Oct 2008 01:02:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.psfk.com/?p=16964#comment-200007</guid>
		<description>[...] Augmented Reality, Virtual Insanity There is an old curse that goes like this: “May you live in interesting times” It doesn’t get any more interesting than two recent strange news stories about digital worlds sparking irrational behavior in the real world. These two items illustrate the weird problems we could be encountering on a regular basis as bleed-through increases across the border of the real and virtual worlds. (tags: virtual technology design) [...]</description>
		<content:encoded><![CDATA[<p>[...] Augmented Reality, Virtual Insanity There is an old curse that goes like this: “May you live in interesting times” It doesn’t get any more interesting than two recent strange news stories about digital worlds sparking irrational behavior in the real world. These two items illustrate the weird problems we could be encountering on a regular basis as bleed-through increases across the border of the real and virtual worlds. (tags: virtual technology design) [...]</p>
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		<title>By: The Watch - virtual worlds in the news : The Metaverse Journal - Australia’s Virtual World News Service</title>
		<link>http://www.psfk.com/2008/10/augmented-reality-virtual-insanity.html/comment-page-1#comment-198584</link>
		<dc:creator>The Watch - virtual worlds in the news : The Metaverse Journal - Australia’s Virtual World News Service</dc:creator>
		<pubDate>Sun, 26 Oct 2008 22:38:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.psfk.com/?p=16964#comment-198584</guid>
		<description>[...] PSFK (UK) - Augmented Reality, Virtual Insanity. “There is an old curse that goes like this: “May you live in interesting times” It [...]</description>
		<content:encoded><![CDATA[<p>[...] PSFK (UK) &#8211; Augmented Reality, Virtual Insanity. “There is an old curse that goes like this: “May you live in interesting times” It [...]</p>
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