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Games Printed on Demand at the Microsoft Store

Games Printed on Demand at the Microsoft Store

By Nate Graham on October 27, 2009

Coinciding with the release Windows 7, Microsoft opened the first of its flagship stores, designed to exist in a similar realm as Apple’s retail outfits. Despite a few standard offerings, namely an “answers bar,” one surprising feature is the ability to print video games on demand.  Customers only have to request a title, then the inserts, case, and game are printed within four minutes.  While this isn’t the first instance of any form of print on demand (the espresso book machine is a bit older), it’s certainly a more mainstream example in retail.  For customers and geeks like us this is promising for the implications of near limitless stock and selection.  In addition, printing on demand is a green move, as it cuts down on shipping, required floor space, resources, and in turn a company’s bottom line.

[via Joystiq]

Nate Graham

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Nate Graham is a regular contributor to PSFK. He is a trends strategist and creative at PSFK with previous experience at Red Bucket Films and the Graffiti Research Lab. His interests include storytelling, social justice, kitsch, americana, and tackling life one donut at a time.

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TOPICS: Electronics & Gadgets, Environmental / Green, Retail
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