Location-Based Virtual Art: Curation Turns To Augmented Reality
The art world is finally understanding that the idea of art in a gallery holds increasingly less value in an instantly gratified and visually saturated society. The problem now, is how to marry these new technologies with work that is often tied to a specific location or time. An interesting experiment that bridges the gap between the gallery and the real world is the Virtual Public Art Project, which utilizes mobile technology and augmented reality to allow users to experience decentralized sculptures across numerous international locations, including North America, Europe, Asia and Australia.
From the project website:
The Virtual Public Art Project presents its inaugural exhibition, Symmetry and Growth, by U.S. artist Christopher Manzione. The exhibition of fourteen virtual sculptures that merge with their physical environments are featured in prominent public locations in eleven cities across North America, Europe, Australia and Asia. Symmetry and Growth proposes contrary systems of origins and growth to viewers who use their iPhone 3GS and Android phones to view the exhibition’s virtual public sculptures.
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| TOPICS: | Arts & Culture, Electronics & Gadgets, Web & Technology |
| TAGS: | art, augmented reality, curatorial, Media Arts, public art |











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