PSFK Talks With Stephen Spyropoulos of Minimaforms
PSFK was able to talk with Stephen Spyropoulos, cofounder of the architecture & design studio Minimaforms, highlighting their recent book launch and exhibition Enabling.
PSFK was able to talk with Stephen Spyropoulos, cofounder of the architecture & design studio Minimaforms we covered previously in Smoke Signals in London’s Trafalgar Square. Their recently launched book and exhibition Enabling highlights most of their work to date, as well as feature contributions from a list of artist and architects: Stelarc, David Greene, Krzysztof Wodiczko, Brett Steele, Bronac Ferran, Andrew Benjamin, Marie-Ange Brayer and Roger F Malina.
In addition to the book release, their Enabling exhibition features some of their recent projects as well as an installation that in which they collaborated with WARP Recording artist, Mira Cilax. Images from the exhibition have been collected in a Flickr photo set here.
Stephen shares his insight with us below:
What projects or ideas are currently inspiring your work?
As Chuck Close once said… ” Inspiration is for amateurs. I just get to work.” Our work is very much shaped through the interaction with our everyday. The projects evolving in the studio through prototypes that seek to enable novel forms of communication in architecture and design. Our interest is in the intersection of art, science and technology.
What has been the most surprising response to a Minimaforms project?
The amount of wedding proposals that where communicated through our Memory Cloud project in Trafalgar Sq. over three nights of the installation.
What is something you look forward to being able to accomplish with emerging technologies?
We want to construct environments that have the capacity to evolve and interact with people. This challenges us to rethink conceptually the technological mediums that we employ in our work. In our Memory Cloud project for example it was through a fusion of a 5,000 year old visual messaging system with cell phone technology of today that a novel public interface was created that allowed us to animate the built environment through conversation.
What is your insight on technology and design allowing us to shape and control our environments/sensory experiences?
We believe in participatory and enabling models of design that allow users the capacity to influence and shape their environment. We want our environments to evolve life-like attributes that engage the everyday and stimulate our interactions with each other. The aim is conceived of the built environment as an interface that facilitates new forms of communication. In our work this may take the form of a vehicle, pavilion or an ephemeral cloud, each designed as an enabling agency that are pursued as means to challenge finite and prescriptive models of space.