OFFF Review: Lullatone
PSFK talks to the music-making duo to discuss their new iPhone app, Dropophone.
The three-day OFFF festival showcases top digital artists, web, print and interactive designers, motion graphics studios, musicians, and more. PSFK was at OFFF Paris, and spoke with Shawn James Seymour and Yoshimi Tomida, founders of Lullatone, to find out more about their process and work. Lullatone is an music-art group that developed a collaborative music-making app called Dropophone. The iPhone app allows users to create their own minimalist melodies. Based on Lullatone’s album “Little Songs About Raindrops,” the app makes songs using drips and drops as their ensemble of sounds.
What Lulatone is about?
We are Lullatone. We like bright colors, construction paper, cooking, we are playful – and all these kinds of things – we like to include sounds and elements that these actions make into our music. For example, we like to take long baths every day, so we made a song, with the sounds of drumming the water in the bathtub as a drum beat – something that’s a little more fun without being too comical, hopefully – but a little bit fun and also groovy.
So we apply sounds that we use everyday, and incorporate into our music.
For example, I want to play recorders with my friends but it takes forever to teach how to play songs so I just tape up the holes so we can have a whole community play.
(During their OFFF performance, they handed out 18 recorders to 3 sections of the audience – 6 recorders played 1 note, 6 recorders played another note and same with the other 6 – they did this by taping up all of the holes except the one to create the desired note. During their performance, they pointed to each section at a specific point to play the recorder)
What languages do you sing in?
Mostly English…about 70% and the rest in Japanese.
Tell us about the iPhone app – Dropophone.
We wanted to make a really simple app so anyone can make our songs. They can use the elements from then songs that we recorded and people can make song themselves in a playful way. We wanted it to be cute, as simple as possible but with constraints like you can’t switch the timing or with the sounds – just simple and you have to make something within these parameters.
Thanks Shawn and Yoshimi!