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GPS Powered Fitness Games Use Social Motivation As Impetus [Future Of Gaming]

GPS Powered Fitness Games Use Social Motivation As Impetus [Future Of Gaming]
technology

Pulswatch has created a GPS powered wearable smart sensor that allows users to set fitness goals, track their workouts and challenge one another to one of four interactive running games which spur continued exercise.

by Timothy Ryan, PSFK Labs
  • 29 december 2011

In our research for The Future Of Gaming report, our consulting team noticed that a motivation driving in-game participation is One-Upsmanship. One example of this mechanic is Pulswatch– a start-up that has created a GPS powered wearable smart sensor that allows users to set fitness goals, track their workouts and challenge one another to one of four interactive running games which spur continued exercise. For example, the platform’s running game, Chase, pits runners against their friends to match each others’ run times, or chase them down if they get too far ahead. In addition to bragging rights, the winner of the race claims a trophy and PulsWatch points which can be used to purchase additional applications from the PulsWatch store.

Pulswatch

To learn more about what’s going on in the gaming space today, order a copy of PSFK’s Future of Gaming report.

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