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Mechanics That Drive People To Action: One-Upsmanship

Mechanics That Drive People To Action: One-Upsmanship

By Tim Ryan on December 29, 2011

In our research for The Future Of Gaming report, our consulting team noticed that as a way to encourage people to continually surpass their previous bests and remain motivated as they attempt to reach their goals, game developers are incorporating playful competition into their platforms, enabling people to set specific challenges against friends or track their progress against the larger community.

Below are the key examples falling under the ‘Mechanics That Drive People To Action: One-Upsmanship’:

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Smart Metering Meets Social Networking In Competitive Game

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GPS Powered Fitness Games Use Social Motivation As Impetus

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Content Curators Compete In Game-Like Forum While Making Newsroom Contributions

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Prep School Students Compete In Real-Life Game For Totaling Zero Emissions

To learn more about what’s going on in the gaming space today, order a copy of PSFK’s Future of Gaming report.

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TOPICS: Featured Articles, Future of Gaming, Web & Technology, Work & Business, Youth
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