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Key Trend: How Gaming Can Be Used To Solve The Unsolvable

Key Trend: How Gaming Can Be Used To Solve The Unsolvable

By Tim Ryan on December 26, 2011

In the research for PSFK’s Future Of Gaming Report, our consulting team noticed that collaborative game environments are bringing communities of interest together around larger social, scientific and environmental challenges. Shared knowledge and research combined with friendly competition, lowers the barrier to participation and spurs innovation.

Some of the key manifestations of this trend of ‘Using Gaming To Solve The Unsolvable’ are:

Gamers Assist In Cracking The Aids Puzzle

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Game Helps Locate Planets Outside Our Solar System

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Children Utilize Gaming Platform To Tackle Humanitarian Challenges

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Challenge Of Running A City Turned Into A Multi-Player Game

To learn more about what’s going on in the gaming space today, order a copy of PSFK’s Future of Gaming report.

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TOPICS:Featured Articles, Future of Gaming, Web & Technology, Work & Business
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Tim Ryan

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