Pillars Of Gaming: Game Functionality And Systems Round-Up [Future Of Gaming]
Developers are using a combination of natural user interfaces, digital technologies and networked sensors to create new game play experiences to make their games more compelling and accessible to a wider audience.
- 6 january 2012
In our research for the Future Of Gaming report, the PSFK consulting team noticed that in an effort to make their games more compelling and accessible to a wider audience, developers are using a combination of natural user interfaces, digital technologies and networked sensors to create new game play experiences. These systems are bridging the gap between virtual and physical game environments and offering more opportunities to incorporate gaming into every day life.
Below are the key trends falling under ‘Game Functionality And Systems’.
- Employing natural user interfaces like gesture control can make games more accessible to a wider audience.
- Designing interactions that utilize multiple screens, particularly those that involve personal devices like smartphones and tablets, enable social game play experiences that can engage groups of players in more settings.
- Using ‘non-smart’ objects alongside digital technologies creates opportunities to augment game play experiences, bringing a dynamic element to otherwise static interactions.
- Embedding sensors into everyday objects enables players to track and quantify a wider array of personal behaviors, creating opportunities to transform virtually any action into a game experience.
- Incorporating location into games bridges the gap between online and offline environments, enabling in-game actions to be translated into the real world and creating an open-ended play experience.
To learn more about what’s going on in the gaming space today, order a copy of PSFK’s Future of Gaming report.