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Game Functionality And Systems: Gesture-Based Gaming [Future Of Gaming]

Game Functionality And Systems: Gesture-Based Gaming [Future Of Gaming]
technology

Motion-sensing technologies are capable of responding to a wider range of natural movements, enabling developers to create more intuitive game experiences.

Timothy Ryan, PSFK Labs
  • 2 january 2012

In our research for the Future Of Gaming report, the PSFK consulting team explored the ways developers are making their games more compelling and accessible to a wider audience. We noticed that sophisticated motion-sensing technologies are now capable of responding to a wider range of natural movements, enabling developers to create engaging and intuitive game experiences that help support personal growth and development for gamers of any skill level.

Below are the key examples falling under ‘Game Functionality and Systems: Gesture-Based Gaming’.

kinect-gesture-learning

Educational Game Leverages Kinect To Make Learning Fun

kinect-bally-motion-fitness

Gesture Capturing Screen ‘Gamifies’ Fitness At The Gym

wii-fitness-stroke-recovery

Stroke Victims Learn Steps To Recovery Using Wii Game

kinect-self-defense

Interactive Kinect Game Teaches The Art Of Self-Defense

To learn more about what’s going on in the gaming space today, order a copy of PSFK’s Future of Gaming report.

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