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Game Functionality And Systems: Mixing Realities [Future Of Gaming]

Game Functionality And Systems: Mixing Realities [Future Of Gaming]

Improved image recognition and sensor technology are bridging the physical-digital divide, enabling toys and other objects to serve as interactive game-pieces when used in combination with tablets, smartphones and gaming platforms.

Timothy Ryan, PSFK Labs

In our research for the Future Of Gaming report, the PSFK consulting team explored the ways improved image recognition and sensor technology are bridging the physical-digital divide, enabling toys and other objects to serve as interactive game-pieces when used in combination with tablets, smartphones and gaming platforms.

Below are the key examples falling under ‘Game Functionality And Systems: Mixing Realities’,

lego-life-of-george

iDevice Construction Game Melds Offline Assembly With Digital Score

kinectimals-xbox-kinect

Connected Teddy Bears Operate As Game Pieces In Virtual World

ipad-disney-appmates

Racing Game Converts iPad Into Interactive Playmat

skylanders-spyros-adventure

Offscreen Toys Spring To Life In A Videogame

To learn more about what’s going on in the gaming space today, order a copy of PSFK’s Future of Gaming report.

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