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Indie Game Developer To Live-Stream A Game Creation Marathon For Charity

Mojang is planning on creating a new game in 60 hours to raise money.

Sam McNerney
Sam McNerney on February 16, 2012.

This Friday gaming company Mojang will attempt to create a fully-functional new game in 60 hours. The event will be streamed live on on HumbleBundle.com, a site that allows buyers to split the revenue between the developers, charities and humble bundle organizers. Mojang is currently polling the internet to determine the genre and theme of the game. Users can chose from genres including “Shoot ‘em Up” or “Real Time Strategy,” and themes such as “Candy Land” or “Ancient Egypt.” All of the proceeds from the event will be donated to charity. According to a blog post on their website, Mojang will also be doing some giveaways and Q&As. In addition, twitter users can use the hashtag #Mojam to submit questions to the team while they code.

Check out the video below created by Mojang, which explains the initiative:

Mojang

HumbleBundle

TOPICS: Entertainment, Web & Technology, Work & Business
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Sam McNerney graduated from Hamilton College where he earned a bachelors in Philosophy last May. However, after reading too much Descartes and Nietzsche, he realized that his true passion is reading and writing about the psychology of judgment and decision making. His blog, www.WhyWeReason.com tries to figure out what makes humans tick. He spends his free time listening to Gaga​ and tweeting @WhyWeReason.

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