A roundup of the latest, most fascinating apps we’ve learned about this past week.
Each week PSFK features many new and innovative apps. To give the best their due, we’ve compiled a roundup of the most interesting and creative apps written about on the site last week:
Now when you’re visiting foreign cities you can ditch your guide and give yourself a tour of the historic locations that inspired famous works of fine art there. The creators of geocodedArt, a new project looking for funding on Kickstarter, purport to have gathered a database of 1000s of famous paintings from around the world and coded the precise locations their canvases depict.
The Scanbox is a lightweight cardboard box that can be easily folded to provide users with an optimal stand to scan documents with their smartphone. Users simply place their phones onto of the box to be able to take a steady photo of documents up to the size of a US Letter or A4 paper. The box can also be integrated with a strip of LED lights to provide more lighting. The scan box is versatile and can also scan 3D objects.
Thirst is a dedicated Twitter app that plans to change the way users find and view tweets. The iPad app allows users to “rediscover” Twitter by filtering and organizing updates that are more relevant. Users can specify topics they want to follow, such as brands, people, products, and virtually anything they’re interested in. Tweets that come through a user’s stream are then arranged according to the topics.
Project Decor is a new home decoration platform launching in June, which features interactive design boards and lets users browse designer pieces, visualize their own design style, and shop for products to create their dream home.
London and Helsinki-based startup Sayduck has created an augmented reality app that allows users to see how a piece of furniture looks in their home before buying it. This visualization solution utilizes the live camera feed of a mobile device and projects a virtual representation of the object in real-time on a tracking marker, allowing the user to view the virtual object from any angle. This solves the problem of picturing how a piece of furniture would fit in its intended environment.