Students Hideaki Matsui and Andrew Spitz from the Copenhagen Institute of Interaction Design (CIID) developed a project that pairs a tangible slingshot controller with a desktop version of the Angry Birds game. ‘Super Angry Birds‘ makes the digital game more physical with a force feedback USB controller that syncs with the on-screen action and simulates the feeling of a slingshot. They programmed in Max/MSP and used an Arduino-based microcontroller called Music & Motors developed by CIID.
All the controls found in the game are available in this device. You can control the pull, the angle, and of course trigger the special power of the bird. We hacked a motorized fader found in audio mixing consoles to simulate the force you would feel when using a slingshot.
You can check out ‘Super Angry Birds’ in action in the video below: