menu

Play An Immersive, 360˚ Version Of Ms. Pac-Man

Play An Immersive, 360˚ Version Of Ms. Pac-Man
culture

Japanese game designer Keita Takahashi takes the classic game from a small arcade game to a 3D experience.

Jeremy D. Williams
  • 4 september 2012

Keita Takahashi, a Japanese game director, has created a 360° Pac-Man game. The ‘3D Pac-Man Room’ is an interesting experience for those participating in the 2012 BabyCastles Summit at The Museum of Art & Design in New York. The game uses projection-mapping for an engaging adventure into nostalgia. Visitors can interact with the exhibit using video game controllers similar to those of a Super Nintendo or they can choose a classic joystick. The ‘3D Pac-Man Room’ bridges the gap between the digital and physical realms with an experience the whole family can enjoy.

Check out the video below to see the 3D Pac-Man Room in action:

2012 BabyCastles Summit

+#culture
+#design
+#technology
+3D
+consumer goods
+culture
+Culture
+Design
+Electronics & Gadgets
+fashion / apparel
+game
+gaming
+innovation
+Media & Publishing
+nostalgia
+pac man
+projection mapping
+technology
+USA
+Youth
Trending

Volvo Is Launching A Global Car-Sharing Business

Automotive
PSFK MEMBERSHIP


JOIN RETAIL INTELLIGENCE PLATFORM
Get access to retail reports and 20,000 retail insights


LEARN MORE

TREND REPORT


FORECAST 2020
The Consumer Roles That Will Shape Our Future
 

DOWNLOAD NOW

IoT january 19, 2017
Technology january 19, 2017
No search results found.