Beyond virtual assistants, voice recognition can be integrated into games and other applications to create new and fun experiences.
As an interesting application of voice recognition technology with multiple cross sector applications, an iOS game called Clucks uses voice recognition to keep players from cheating.
In the Taboo-like game, players record a 12-second video of themselves on their smartphones describing a word, such as “cupid,” without using the actual word itself, nor associated words, such as “arrow,” “heart” or “February.” Opponents receive the video and are asked to guess the word in a side-by-side round that can be shared via social networks. To make sure the prohibited words are not used in the descriptions, voice recognition is used to catch cheating and take points away.
The playful use of voice recognition inspires new applications of the emerging technology. As natural language and age recognition capabilities of voice recognition continue to advance, the door further opens for brands and innovators to utilize voice recognition in new and interesting ways.