Electronic Arts has announced SimCityEDU, which will enable teachers to design lesson plans around gameplay.
Electronic Arts has announced that SimCityEDU is currently in development, in collaboration with non-profit GlassLab. This educational branch of the popular videogame will be a resource for teachers who are interested in using digital platforms as a learning tool to enhance students’ interest in science, technology, engineering, and mathematics.
Teachers will be able to design and share SimCity-based lesson plans to encourage their students to think critically about the challenges that face modern cities. SimCityEDU is an example of embracing technology in the classroom and the gamification of learning.
Lucy Bradshaw, senior vice president and general manager of EA’s Maxis Label, said:
For decades, SimCity has been embraced by the educational community as an engaging videogame that also provides a powerful learning experience, teaching problem solving skills through imaginative civic gameplay. We want to up the ante of SimCity’s educational influence. Through our partnership with GlassLab, SimCity will become the foundation of a program to re-imagine learning in a way that will inspire today’s youth to get excited about STEM education and become the problem solvers of tomorrow.