How Freeing Our Content Enables New Viewing Experiences [Future of Entertainment]
In the eight week of our ten week series with IQ by Intel, we look how content is being seamlessly synced between screens.
The Future of Entertainment series by iQ by Intel and PSFK Labs is highlighting the latest in entertainment innovation. Over the course of 10 weeks at iq.intel.com, we are showcasing new products, services and technologies, exploring the changing face of how we consume, share and create content and getting reactions from Intel experts.
With a proliferation of different devices, technology developers have sought to make the interaction between screens seamless, so that users have a choice in how they digest their media. This is a trend we’re calling Screen Sync, which looks at people’s new behaviors as they consume media across multiple devices and their expectation for integrated personalized experiences between all of them.
Google has developed Racer, a new game that shows off the capabilities of Chrome as a mobile browser for smartphones and tablets, but more than that, it demonstrates the possibilities for multi-screen games. Racer brings the game outside the device, impressively syncing screens across devices to make a truly social mobile gaming experience.
Chirp converts data into audio waves that sound like the chirps of a robotic bird. When another phone has the app running, it hears the chirp and converts it back into the original data. Within a matter of seconds and a couple of taps you have shared content between devices, no wires or other connections required.
We speak to to Garry Weil, Technical Marketing Manager at Intel to get his perspective on how screen syncing technologies allow consumers to take control of their entertainment viewing experience.
Read more from the series at the links below:
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