The PlayStation game ‘Tearaway’ allows users to navigate a 1:12 world with miniature sets and paper puppet characters.
The Sony PlayStation platforming game Tearaway allows users to navigate a 1:12 scale paper world with miniature sets and puppet characters, offering a refreshing alternative to the sleek and digitized lands in most current games. MPC, 180 Amsterdam and RSA Director Rob Blishen built the handmade 3D world made of paper integrated with green screen and shot elements.
The team created the miniature sets and scaled paper puppets, subsequently using stop motion and a live action shoot with matched moves. Each camera move in the miniature world had to be scaled up twelve times, which meant a large studio space was required in order to shoot up to twelve meters away and only very short panning moves were feasible on the paper set.
Matte paintings were then used to extend the sets, which were built on 5×3 meter platforms. Click through to see some behind the scenes images of Tearaway and the official TV ad: