To celebrate the launch of The Castle Doctrine, the creator set aside $3000 to divide among players.
Created by developer Jason Rohrer, The Castle Doctrine is a new massive multiplayer online game where players build and secure their homes and try to steal from each other without getting killed. The game is named after a legal doctrine that allows people in some states to use force to defend their homes.
The game is currently in alpha mode and scheduled to launch on January 29th. To celebrate the launch, Rohrer set aside $3,000 from his earnings from the alpha version to divide among the living players in exchange for whatever they can steal until 5PM PST on January 27th. The more in-game money the players accumulate, the more they win in real life.
Rohrer published the exchange rate between the in-game and real world money on the game’s official website. The exchange rate will fluctuate based on in-game economy. As of this post, $282 in the game is equivalent to $1 in the real world, so if a player’s house is worth $2000 at the end of the contest, he or she gets $7.
Aside from the cash prizes, the top eight houses in the game will also get prizes, like their favorite in-game painting turned to real world pixel art and delivered to them.
Players need to pre-purchase the game to participate.
Check out the game trailer below.