Players can tweet #HashtagDungeon to alter the course of events in various levels of the #Dungeon game.
Kieran Hicks and Sean Oxspring’s upcoming game #Dungeon gives players complete control over what challenges are generated during their own playtime. Drawing similarities from The Binding of Isaac and The Legend of Zelda, #Dungeon is a top-down bullet that requires players to clear every room in a dungeon before handling the final boss round.
But unlike games that feature pre-programmed tasks, this game lets players add new content into different levels such as monsters and traps by tweeting code tagged as #HashtagDungeon, creating a whole new experience with new challenges and new rooms every time.
This is what a sample tweet will look like:
-1,0/Normal:32R:13B:11B:22r:/ #HashtagDungeon #DD2
Oxyspring in an email interview with Polygon commented on how Twitter provides a more casual way for players to become dungeon masters.
Though the game is intended for coders, the developer duo said they will open the game to all players who want to build their own rooms from the ground up.
“We’re planning on having a few items and enemies that can only be summoned by those dungeon masters that dare to play around with their tweet’s code,” Oxspring said.
The estimated release date of the game is set for this summer, and will be available for Android devices and windows PC.
Source, Image: Polygon