menu

Stanford Engineers Create Bio-Sensing Video Game Controller [Video]

technology

Gameplay changes based on the player's emotions.

Tiffany Nesbit
  • 10 april 2014

If you’ve ever played a video game and wished you could hurry up and pass the level so you could get a greater challenge, Stanford‘s new handheld game controller might be right up your alley.

stanford-controller-detects-emotions.jpg

Designed to measure the player’s physiology, this controller will make the game more challenging when it senses the player is bored.

The 3D printed plastic attachment replaces the normal case for an Xbox controller and is packed with sensors that measure autonomic nervous system responses like heart rate, respiration rate, temperature and perspiration.

This enables researchers to determine a player’s overall level of mental engagement in the game, which would be very useful for game developers.

To see how it works, watch the video below.

Stanford

Trending

Perrier-Jouët Lounge Includes Grape Skin 3D-Printed Champagne Bowl

Advertising
Related Expert

Horace Luke

Product As Service, Cities, Electric Vehicles

Asia Yesterday
PSFK LABS REPORT

Future Of Retail 2017
Transformation Strategies For Customer-First Business
NEW

PSFK EVENT

FUTURE OF RETAIL 2017:
Conference Built Around Report Launch
BUY TICKETS

No search results found.