We’ve recently wrote about LEGO being used as tools to inspire creative thinking and solutions to various societal or business challenges. Christopher W. Totten’s thesis proposes that playing (not necessarily of the Lego kind) can also be used to influence the architectural design process. Ultimately, Totten created a design method for architects based on game design.
The highlights of his method are:
Creating a “core mechanic”, the basic action a player takes within a game, as the design generator for an architectural space (the basic action someone takes within the building.)
Using game engines to playtest building designs with clients and other designers [...]




