<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>@PSFK &#187; digital domain</title>
	<atom:link href="http://www.psfk.com/tag/digital-domain/feed" rel="self" type="application/rss+xml" />
	<link>http://www.psfk.com</link>
	
	<description>Your Go-To Source For New Ideas And Inspiration</description>
	
	<lastBuildDate>Wed, 15 Feb 2012 18:25:36 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
	
		<item>
		<title>Tron Legacy: A Case Study For Making Films In The Future?</title>
		<link>http://www.psfk.com/2010/06/tron-legacy-a-case-study-for-making-films-in-the-future.html</link>
		<pubDate>Wed, 30 Jun 2010 15:31:38 +0000</pubDate>
		<description><![CDATA[<span style="float: left; margin-right: 15px; display: inline;"><img width="236" height="190" src="http://www.psfk.com/wp-content/uploads/2011/06/Tron-Legacy-A-Case-Study-For-Making-Films-In-The-Future-236x190.jpg?fedaf9" class="attachment-236x190 wp-post-image" alt="" title="" /></span>An interesting way to create entertainment by creating a "prototype" version first.]]></description>
	</item>
		<item>
		<title>Changes In Animation Technology (CaT Conference)</title>
		<link>http://www.psfk.com/2009/06/changes-in-animation-technology.html</link>
		<pubDate>Fri, 05 Jun 2009 12:02:36 +0000</pubDate>
		<description><![CDATA[<span style="float: left; margin-right: 15px; display: inline;"><img width="236" height="111" src="http://www.psfk.com/wp-content/uploads/2009/06/benjamin-buttons-04-525x248.png?fedaf9" class="attachment-236x190 wp-post-image" alt="benjamin-buttons-04" title="benjamin-buttons-04" /></span>At the Creativity and Technology Conference,&#0160; Zoic studios presented their project for &#8220;Killzone: Behind The Bullet&#8221;. It&#8217;s a download-able demo on the PS3 which follows the path of a bullet where gamers can control the camera angle, playback speed, and audio elements. The video renders in real time from the game engine, appealing to the gamer&#8217;s needs to see what the graphics are capable of. To make the video, Zoic used in-game elements and animations to create the set. Taking existing assets, such as characters, lighting, and textures used to create the game and re-purposing it to create the video.<a title="Changes In Animation Technology (CaT Conference)" href="http://www.psfk.com/2009/06/changes-in-animation-technology.html">Read more...</a>]]></description>
	</item>
	</channel>
</rss>

<!-- Served from: www.psfk.com @ 2012-02-15 13:47:03 by W3 Total Cache -->
