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	<title>PSFK &#187; interactive</title>
	<atom:link href="http://www.psfk.com/tag/interactive/feed" rel="self" type="application/rss+xml" />
	<link>http://www.psfk.com</link>
	<description>Ideas &#38; Trends</description>
	<lastBuildDate>Mon, 23 Nov 2009 22:46:58 +0000</lastBuildDate>
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		<title>Choose Your Own Adventure: Seduce a Suicide Girl App</title>
		<link>http://www.psfk.com/2009/10/choose-your-own-adventure-seduce-a-suicide-girl-app.html</link>
		<comments>http://www.psfk.com/2009/10/choose-your-own-adventure-seduce-a-suicide-girl-app.html#comments</comments>
		<pubDate>Mon, 19 Oct 2009 07:04:27 +0000</pubDate>
		<dc:creator>Dan Gould</dc:creator>
				<category><![CDATA[Gaming & Social Networks]]></category>
		<category><![CDATA[Media & Publishing]]></category>
		<category><![CDATA[Web & Technology]]></category>
		<category><![CDATA[Anthony Zuiker]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[bored to death]]></category>
		<category><![CDATA[csi]]></category>
		<category><![CDATA[flight of the conchords]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[seduce a suicide girl]]></category>
		<category><![CDATA[suicide girls]]></category>
		<category><![CDATA[troy miller]]></category>

		<guid isPermaLink="false">http://www.psfk.com/?p=49897</guid>
		<description><![CDATA[Seduce a Suicide Girl is the latest app from the popular alt-erotic website. Following the success of their previous Flip Strip application, the new offering is based on the classic choose your own adventure stories. ]]></description>
		<wfw:commentRss>http://www.psfk.com/2009/10/choose-your-own-adventure-seduce-a-suicide-girl-app.html/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Sweden.Se to Stream Annual Film Festival</title>
		<link>http://www.psfk.com/2009/10/sweden-se-to-stream-annual-web-film-festival.html</link>
		<comments>http://www.psfk.com/2009/10/sweden-se-to-stream-annual-web-film-festival.html#comments</comments>
		<pubDate>Fri, 16 Oct 2009 19:09:22 +0000</pubDate>
		<dc:creator>Laura Feinstein</dc:creator>
				<category><![CDATA[Gaming & Social Networks]]></category>
		<category><![CDATA[Mobile & Telecom]]></category>
		<category><![CDATA[TV & Film]]></category>
		<category><![CDATA[Web & Technology]]></category>
		<category><![CDATA[film]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[livestream]]></category>
		<category><![CDATA[Scandinavia]]></category>
		<category><![CDATA[Short Film]]></category>
		<category><![CDATA[Sweden]]></category>
		<category><![CDATA[web]]></category>

		<guid isPermaLink="false">http://www.psfk.com/?p=49871</guid>
		<description><![CDATA[Sweden.se (the official Sweden tourism website) is holding their first ever web film festival, which will be live streamed through the site.]]></description>
		<wfw:commentRss>http://www.psfk.com/2009/10/sweden-se-to-stream-annual-web-film-festival.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Glo: The Bible Goes Digital and Social</title>
		<link>http://www.psfk.com/2009/10/glo-the-bible-goes-digital-and-social.html</link>
		<comments>http://www.psfk.com/2009/10/glo-the-bible-goes-digital-and-social.html#comments</comments>
		<pubDate>Thu, 15 Oct 2009 16:31:29 +0000</pubDate>
		<dc:creator>Dan Gould</dc:creator>
				<category><![CDATA[Electronics & Gadgets]]></category>
		<category><![CDATA[Gaming & Social Networks]]></category>
		<category><![CDATA[Media & Publishing]]></category>
		<category><![CDATA[bible]]></category>
		<category><![CDATA[digital book]]></category>
		<category><![CDATA[glo]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[Religion]]></category>
		<category><![CDATA[social media]]></category>

		<guid isPermaLink="false">http://www.psfk.com/?p=49735</guid>
		<description><![CDATA[Taking the bible into the digital age, Glo has transformed the traditional paper format bible into a fairly spectacular interactive experience. ]]></description>
		<wfw:commentRss>http://www.psfk.com/2009/10/glo-the-bible-goes-digital-and-social.html/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>The Economist Asks: Where Do You Get Your Ideas?</title>
		<link>http://www.psfk.com/2009/08/the-economist-asks-where-do-you-get-your-ideas.html</link>
		<comments>http://www.psfk.com/2009/08/the-economist-asks-where-do-you-get-your-ideas.html#comments</comments>
		<pubDate>Fri, 14 Aug 2009 15:48:37 +0000</pubDate>
		<dc:creator>Kyana Gordon</dc:creator>
				<category><![CDATA[Arts & Culture]]></category>
		<category><![CDATA[Home & Garden]]></category>
		<category><![CDATA[Media & Publishing]]></category>
		<category><![CDATA[Web & Technology]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[IDEA]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[Space]]></category>

		<guid isPermaLink="false">http://www.psfk.com/?p=42299</guid>
		<description><![CDATA[
Image credit: Getty Images, mortimerphoto.com.au/Flickr
The light bulb is the key image used to represent the moment an idea is sparked. The Economist wants to know exactly where these epiphanies happen. 

Thinking Space is an exercise in interactive sharing and discovery. A stunning 3-D micro-site is the visual playground where the question is posed and answered. Clicking on the &#8220;Explore&#8221; button reveals the intimate launch pads of nine people, ranging from writers and musicians to CEOs. Each thinking space is divided into cubes when rotated and aligned together create the original photograph. The red dots appearing on the image one reveal detailed audio clips [...]]]></description>
		<wfw:commentRss>http://www.psfk.com/2009/08/the-economist-asks-where-do-you-get-your-ideas.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PingPongPlus Interactive Table Tennis</title>
		<link>http://www.psfk.com/2009/06/pingpongplus-interactive-table-tennis.html</link>
		<comments>http://www.psfk.com/2009/06/pingpongplus-interactive-table-tennis.html#comments</comments>
		<pubDate>Fri, 19 Jun 2009 15:12:27 +0000</pubDate>
		<dc:creator>Sam Biddle</dc:creator>
				<category><![CDATA[Gaming & Social Networks]]></category>
		<category><![CDATA[Transport & Travel]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[MIT]]></category>
		<category><![CDATA[ping pong]]></category>
		<category><![CDATA[table tennis]]></category>

		<guid isPermaLink="false">http://www.psfk.com/?p=36162</guid>
		<description><![CDATA[
PingPongPlus, a digital project out of MIT, brings an element of interactivity to the traditional game of table tennis, with a surface that visually reacts to the game as it happens. Projectors work in conjunction with sensors that detect the movement of the ball, causing effects such as water ripples upon impact. The ball&#8217;s motion also influences the rhythm of the accompanying music. The MIT team hopes PingPongPlus will let players explore &#8220;new ways to couple athletic recreation and social interaction with engaging digital enhancements.&#8221;
[via Make]


By Sam Biddle &#124; ©  PSFK, 2009. &#124;
Article Link &#124;
Comments &#124; More stories in: [...]]]></description>
		<wfw:commentRss>http://www.psfk.com/2009/06/pingpongplus-interactive-table-tennis.html/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>9 Reasons Why Japanese Interactive Work is Awesome</title>
		<link>http://www.psfk.com/2009/04/9-reasons-why-japanese-interactive-work-is-awesome.html</link>
		<comments>http://www.psfk.com/2009/04/9-reasons-why-japanese-interactive-work-is-awesome.html#comments</comments>
		<pubDate>Fri, 03 Apr 2009 18:09:15 +0000</pubDate>
		<dc:creator>Adrian Lai</dc:creator>
				<category><![CDATA[Advertising & Branding]]></category>
		<category><![CDATA[Gaming & Social Networks]]></category>
		<category><![CDATA[Web & Technology]]></category>
		<category><![CDATA[Asia]]></category>
		<category><![CDATA[awards]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[japan]]></category>

		<guid isPermaLink="false">http://www.psfk.com/?p=29700</guid>
		<description><![CDATA[
Japan&#8217;s visual and technologically-focused culture sets it up for creating killer interactive work. When Projector, a small unknown digital shop in Tokyo, won last year&#8217;s Cannes Titanium for Uniqlock,  people started taking notice. Iain Tait, a co-founder of Poke, recently posted a list of &#8220;9 reasons why Japanese interactive work is awesome&#8221; on his blog, Crackunit.com. The list is based on his experience judging this year&#8217;s One Show Interactive Awards and observing that the most outstanding work seems to be coming from Japan. Although he makes the disclaimer that his observations are based on assumptions and generalizations, he  [...]]]></description>
		<wfw:commentRss>http://www.psfk.com/2009/04/9-reasons-why-japanese-interactive-work-is-awesome.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>OFFF Festival 2009: Lisbon&#8217;s International Festival for New Creative Culture</title>
		<link>http://www.psfk.com/2009/03/offf-2009-international-festival-for-post-digital-creation-culture.html</link>
		<comments>http://www.psfk.com/2009/03/offf-2009-international-festival-for-post-digital-creation-culture.html#comments</comments>
		<pubDate>Thu, 26 Mar 2009 14:23:38 +0000</pubDate>
		<dc:creator>Larissa Hayden</dc:creator>
				<category><![CDATA[Arts & Culture]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Electronics & Gadgets]]></category>
		<category><![CDATA[barcelona]]></category>
		<category><![CDATA[digital artists]]></category>
		<category><![CDATA[digital arts]]></category>
		<category><![CDATA[electronica]]></category>
		<category><![CDATA[Europe]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[Motion Graphics]]></category>
		<category><![CDATA[offf]]></category>
		<category><![CDATA[post-digital]]></category>
		<category><![CDATA[print]]></category>
		<category><![CDATA[web]]></category>

		<guid isPermaLink="false">http://www.psfk.com/?p=29536</guid>
		<description><![CDATA[

For 3 days in May, Portugal will be the center of the post-digital world, playing host to the 8th annual OFFF Festival. The event celebrates new visual culture with its 2009 theme: &#8220;This isn&#8217;t flying, this is falling with style &#8211; fall gracefully @ OFFF&#8221;. The showcase of top digital artists, web, print and interactive designers, motion graphics studios, and musical acts offers insight into the newest media platforms and what&#8217;s yet to come.
In addition to a main stage with presentations from artists and collectives, the OFFF Festival will feature live electronic music performances, a showplace of immersive digital arts [...]]]></description>
		<wfw:commentRss>http://www.psfk.com/2009/03/offf-2009-international-festival-for-post-digital-creation-culture.html/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>The Art of Static</title>
		<link>http://www.psfk.com/2009/03/the-art-of-static.html</link>
		<comments>http://www.psfk.com/2009/03/the-art-of-static.html#comments</comments>
		<pubDate>Tue, 17 Mar 2009 17:28:02 +0000</pubDate>
		<dc:creator>Dan Gould</dc:creator>
				<category><![CDATA[Arts & Culture]]></category>
		<category><![CDATA[Electronics & Gadgets]]></category>
		<category><![CDATA[Fashion]]></category>
		<category><![CDATA[Science]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[Clothing]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[Short Post]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://www.psfk.com/?p=28854</guid>
		<description><![CDATA[
A team at Goldsmiths College, University of London is working on harnessing static electricity as a power source for a dynamic audio-visual displaying fabric. The research is also helping shed light on using static electricity as an on-demand, renewable energy source.
They explain:
E-Static Shadows‘ is a practise-based experimental research project by designer Dr. Zane Berzina and architect Jackson Tan which creatively explores the speculative and poetic potential of static electricity found in our everyday environments, surrounding our everyday interactions. The aim of the project is to investigate how electrostatic energy could either be effectively utilised or play a part in the [...]]]></description>
		<wfw:commentRss>http://www.psfk.com/2009/03/the-art-of-static.html/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Brit Insurance Designs of the Year 2009</title>
		<link>http://www.psfk.com/2009/02/brit-insurance-designs-of-the-year-2009.html</link>
		<comments>http://www.psfk.com/2009/02/brit-insurance-designs-of-the-year-2009.html#comments</comments>
		<pubDate>Mon, 16 Feb 2009 19:49:21 +0000</pubDate>
		<dc:creator>Dave Pinter</dc:creator>
				<category><![CDATA[Architecture]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[brit insurance designs of the year]]></category>
		<category><![CDATA[design museum]]></category>
		<category><![CDATA[Fashion]]></category>
		<category><![CDATA[Furniture]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[london]]></category>
		<category><![CDATA[product]]></category>
		<category><![CDATA[transport]]></category>

		<guid isPermaLink="false">http://www.psfk.com/?p=26276</guid>
		<description><![CDATA[
Opening last week at the Design Museum in London was their annual review of the most innovative, interesting and forward-looking new work in design of all kinds, from around the world. The exhibition, called the &#8216;Brit Insurance Designs of the Year&#8217;, presents around 100 projects divided into seven categories &#8211; architecture, fashion, furniture, graphics, interactive, product and transport.
We&#8217;re happy to see the Westminster School (which we covered previously) included in the architecture category.  This batch of projects was selected by a group of internationally respected design experts, curators, critics, practitioners, and enthusiasts. Awards will be announced next week. The [...]]]></description>
		<wfw:commentRss>http://www.psfk.com/2009/02/brit-insurance-designs-of-the-year-2009.html/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Bronx Rhymes: Location Based History of Hip-Hop</title>
		<link>http://www.psfk.com/2009/02/bronx-rhymes-location-based-history-of-hip-hop.html</link>
		<comments>http://www.psfk.com/2009/02/bronx-rhymes-location-based-history-of-hip-hop.html#comments</comments>
		<pubDate>Thu, 05 Feb 2009 18:08:10 +0000</pubDate>
		<dc:creator>Scott Lachut</dc:creator>
				<category><![CDATA[Arts & Culture]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Web & Technology]]></category>
		<category><![CDATA[Youth]]></category>
		<category><![CDATA[Bronx]]></category>
		<category><![CDATA[Bronx Rhymes]]></category>
		<category><![CDATA[Google Maps]]></category>
		<category><![CDATA[hip-hop]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[location-based]]></category>
		<category><![CDATA[rap]]></category>
		<category><![CDATA[User Generated Content]]></category>

		<guid isPermaLink="false">http://www.psfk.com/?p=25390</guid>
		<description><![CDATA[
Bronx Rhymes is an interactive project that combines physical location and digital mobility to trace the roots of hip-hop in the Bronx where the genre is said to have been born. The project is the brainchild of interactive designers, Masha Ioveva and Claudia Bernett, as a means of exploring different facets of musical history across a variety of mediums. An unlikely pair to serve as the ambassadors of hip-hop perhaps, but with their thoughtful approach the duo has created an engaging portrait that chronicles the early days of rap, while leaving plenty of room for it to grow.  
In areas around [...]]]></description>
		<wfw:commentRss>http://www.psfk.com/2009/02/bronx-rhymes-location-based-history-of-hip-hop.html/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Smashing Cadbury Creme Eggs in Your Free Time</title>
		<link>http://www.psfk.com/2009/01/smashing-cadbury-creme-eggs-in-your-free-time.html</link>
		<comments>http://www.psfk.com/2009/01/smashing-cadbury-creme-eggs-in-your-free-time.html#comments</comments>
		<pubDate>Fri, 16 Jan 2009 21:34:56 +0000</pubDate>
		<dc:creator>Scott Lachut</dc:creator>
				<category><![CDATA[Advertising & Branding]]></category>
		<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Cadbury]]></category>
		<category><![CDATA[Cadbury Creme Eggs]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[Outdoor]]></category>
		<category><![CDATA[Saatchi & Saatchi]]></category>
		<category><![CDATA[Touchscreen]]></category>
		<category><![CDATA[UK]]></category>

		<guid isPermaLink="false">http://www.psfk.com/?p=21911</guid>
		<description><![CDATA[
Waiting for the bus no longer has to be an interminable process of staring slack jawed towards the horizon hoping for its arrival, in many parts of the UK at least.  As part of Cadbury&#8217;s gooey new advertising campaign &#8211; created by Saatchi &#38; Saatchi &#8211; for their popular Creme Eggs, they have launched a touchscreen bus shelter game. The game is modeled after the classic carnival game that challenges contestants to hit as many &#8220;fill in the blank rodents&#8221; as possible as they unknowingly emerge from their burrows in set amount of time, only in this case it&#8217;s Cadbury Creme [...]]]></description>
		<wfw:commentRss>http://www.psfk.com/2009/01/smashing-cadbury-creme-eggs-in-your-free-time.html/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>EasyWeb Showreel 2009: Altering Space With Light</title>
		<link>http://www.psfk.com/2009/01/easyweb-showreel-2009-altering-space-with-light.html</link>
		<comments>http://www.psfk.com/2009/01/easyweb-showreel-2009-altering-space-with-light.html#comments</comments>
		<pubDate>Thu, 15 Jan 2009 18:38:48 +0000</pubDate>
		<dc:creator>Dan Gould</dc:creator>
				<category><![CDATA[Architecture]]></category>
		<category><![CDATA[Arts & Culture]]></category>
		<category><![CDATA[Electronics & Gadgets]]></category>
		<category><![CDATA[3D Mapped Video]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[projectors]]></category>
		<category><![CDATA[Video Projection]]></category>

		<guid isPermaLink="false">http://www.psfk.com/?p=21716</guid>
		<description><![CDATA[We&#8217;ve seen many amazing uses of projection technology in recent times. The ability to transform and interact with spaces and objects using projected light is advancing rapidly with breathtaking results. Digital Urban points us to EasyWeb&#8217;s 2009 showreel which shows off their spectacular 3D mapping video projected on landmarks, buildings and interiors. Check out the video below.

[via Digital Urban]


By Dan Gould &#124; ©  PSFK, 2009. &#124;
Article Link &#124;
Comments &#124; More stories in: Architecture,  Arts &#38; Culture,  Electronics &#38; Gadgets and 3D Mapped Video, augmented reality, interactive, projectors, Video Projection 


	]]></description>
		<wfw:commentRss>http://www.psfk.com/2009/01/easyweb-showreel-2009-altering-space-with-light.html/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>ITP Winter Show: Part 1</title>
		<link>http://www.psfk.com/2008/12/itp-winter-show-part-1.html</link>
		<comments>http://www.psfk.com/2008/12/itp-winter-show-part-1.html#comments</comments>
		<pubDate>Fri, 19 Dec 2008 15:54:03 +0000</pubDate>
		<dc:creator>Allison Mooney</dc:creator>
				<category><![CDATA[Arts & Culture]]></category>
		<category><![CDATA[Electronics & Gadgets]]></category>
		<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Mobile & Telecom]]></category>
		<category><![CDATA[Science]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[Craft]]></category>
		<category><![CDATA[infomatics]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[itp]]></category>
		<category><![CDATA[itpwintershow2009]]></category>
		<category><![CDATA[nyu]]></category>
		<category><![CDATA[telecommunications]]></category>

		<guid isPermaLink="false">http://www.psfk.com/?p=20016</guid>
		<description><![CDATA[We visited ITP&#8217;s annual Winter Show to check out some of the ingenious art/tech mashups from this year&#8217;s students. From bartending pianos to paparazzi purses, there was wall-to-wall ingenuity on display. We had so many favorites that we couldn&#8217;t fit them in ten posts, let alone one, but we&#8217;ll try it in two. Here&#8217;s the first round-up:
Pianocktial
This is a piano that mixes drinks&#8211;seriously. The keys correspond to certain liquors, which are dispensed when they are played. So what does Chopsticks taste like? We can&#8217;t tell you. But whatever it was we played tasted like grape juice. Awesome project, just need [...]]]></description>
		<wfw:commentRss>http://www.psfk.com/2008/12/itp-winter-show-part-1.html/feed</wfw:commentRss>
		<slash:comments>4</slash:comments>
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