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	<title>@PSFK &#187; video games. Smell</title>
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		<title>Adding Olfactory Information to Military Simulations</title>
		<link>http://www.psfk.com/2009/05/adding-olfactory-data-to-military-simulations.html</link>
		<pubDate>Tue, 19 May 2009 19:41:46 +0000</pubDate>
		<description><![CDATA[<span style="float: left; margin-right: 15px; display: inline;"><img width="236" height="144" src="http://www.psfk.com/wp-content/uploads/2009/05/1392300621.jpg?fedaf9" class="attachment-236x190 wp-post-image" alt="1392300621" title="1392300621" /></span>The Ministry of Defense in the UK is working on a project that will allow video-game based military training simulations to release realistic smells as an added sensorial dimension. It&#8217;s hoped that by adding this extra sense data during training, soldiers will pay attention to the subtle information relayed by scent in the battlefield, and use it to their advantage. Commercial applications are expected to follow. Mail Online reports: Professor Bob Stone, research director of the Human Factors Integration Defence Technology Centre (HFIDTC) at Birmingham University, believes the technique could save soldiers’ lives. ‘Let’s say a unit is passing through<a title="Adding Olfactory Information to Military Simulations" href="http://www.psfk.com/2009/05/adding-olfactory-data-to-military-simulations.html">Read more...</a>]]></description>
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