Tag: world of warcraft
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A recent conference with both academics and hardcore gamers in attendance discusses the untapped potential in...
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PSFK spoke about the Future Of Gaming with the founders of Tweetland, a game that uses experiences reported on...
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After the phoney Apple stores comes a theme park based on the popular online game.
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A new element has been added to the location-based social network turning it into an interactive gaming...
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Researchers from NCSU have developed a way of predicting what a player will do next, with up to 80% accuracy.
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The 'lying down game' craze seems to have gained a new lease of life in video gaming.
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Several instances of 'playing outside the box' in online gaming environments point the way to rewarding...
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The problem of how to run business models in a world of digital savants, hackers and maker culture is a...
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The Purple List, PSFK's network of experts, considers the future of virtual currency.
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A film offers insight into tensions between gamers and social and political codes in China.
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World of Warcraft users will not have to post under their real names in its forums. How could Blizzard have...
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Recent developments have users up in arms about privacy policies on social networks and online games.
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With 10 million people watching the movie in the first week of its release, a machinima film may prove to be...
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Is there a way to harness the popularity of multiplayer online gamers to save energy in the real world ? ...
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With the number of World of Warcraft players estimated at more than 11 million worldwide, the internet game is...
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If you walk into any Internet bar in China, you are sure to see a large number of the screens filled with...











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