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	<title>@PSFK &#187; world of warcraft</title>
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	<description>Your Go-To Source For New Ideas And Inspiration</description>
	
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		<item>
		<title>How Does Gaming Impact Society?</title>
		<link>http://www.psfk.com/2011/11/gaming-for-good.html</link>
		<pubDate>Mon, 21 Nov 2011 19:10:25 +0000</pubDate>
		<description><![CDATA[<span style="float: left; margin-right: 15px; display: inline;"><img width="236" height="190" src="http://www.psfk.com/wp-content/uploads/2011/11/gamers-for-good-236x190.jpg?fedaf9" class="attachment-236x190 wp-post-image" alt="gamers-for-good" title="gamers-for-good" /></span>A recent conference with both academics and hardcore gamers in attendance discusses the untapped potential in the gaming community to use those practices to affect social change.]]></description>
	</item>
		<item>
		<title>First-Ever Videogame Uses Real-Time Tweets To Create Gameplay</title>
		<link>http://www.psfk.com/2011/11/first-ever-videogame-uses-real-time-tweets-to-create-gameplay.html</link>
		<pubDate>Mon, 07 Nov 2011 17:23:52 +0000</pubDate>
		<description><![CDATA[<span style="float: left; margin-right: 15px; display: inline;"><img width="236" height="190" src="http://www.psfk.com/wp-content/uploads/2011/11/TweetLand_iPhone_02-236x190.jpg?fedaf9" class="attachment-236x190 wp-post-image" alt="TweetLand-iPhone-twitter" title="TweetLand-iPhone-twitter" /></span>PSFK spoke about the Future Of Gaming with the founders of Tweetland, a game that uses experiences reported on Twitter to create in-game content.]]></description>
	</item>
		<item>
		<title>China&#8217;s Fake World Of Warcraft Theme Park</title>
		<link>http://www.psfk.com/2011/08/chinas-fake-world-of-warcraft-theme-park.html</link>
		<pubDate>Tue, 02 Aug 2011 11:33:16 +0000</pubDate>
		<description><![CDATA[<span style="float: left; margin-right: 15px; display: inline;"><img width="236" height="190" src="http://www.psfk.com/wp-content/uploads/2011/08/wow-theme-park-236x190.jpg?fedaf9" class="attachment-236x190 wp-post-image" alt="China&#039;s Fake World Of Warcraft Theme Park" title="China&#039;s Fake World Of Warcraft Theme Park" /></span>After the phoney Apple stores comes a theme park based on the popular online game.]]></description>
	</item>
		<item>
		<title>Fourcraft: Foursquare Hack Turns NYC Into A Battlefield</title>
		<link>http://www.psfk.com/2011/07/fourcraft-foursquare-hack-turns-nyc-into-a-battlefield.html</link>
		<pubDate>Tue, 05 Jul 2011 16:19:24 +0000</pubDate>
		<description><![CDATA[<span style="float: left; margin-right: 15px; display: inline;"><img width="236" height="190" src="http://www.psfk.com/wp-content/uploads/2011/07/Foursquare-Plus-Risk-Equals-World-of-Fourcraft-236x190.jpg?fedaf9" class="attachment-236x190 wp-post-image" alt="Foursquare Plus Risk Equals World of Fourcraft" title="Foursquare Plus Risk Equals World of Fourcraft" /></span>A new element has been added to the location-based social network turning it into an interactive gaming platform.]]></description>
	</item>
		<item>
		<title>Researchers Predict Online Gamers Behavior In World Of Warcraft</title>
		<link>http://www.psfk.com/2011/06/researchers-predict-online-gamers-behavior-in-world-of-warcraft.html</link>
		<pubDate>Fri, 17 Jun 2011 12:00:24 +0000</pubDate>
		<description><![CDATA[<span style="float: left; margin-right: 15px; display: inline;"><img width="236" height="190" src="http://www.psfk.com/wp-content/uploads/2011/06/wow-gamers-236x190.jpg?fedaf9" class="attachment-236x190 wp-post-image" alt="Researchers Predict Online Gamers Behavior In World Of Warcraft" title="Researchers Predict Online Gamers Behavior In World Of Warcraft" /></span>Researchers from NCSU have developed a way of predicting what a player will do next, with up to 80% accuracy.]]></description>
	</item>
		<item>
		<title>Planking Comes To World Of Warcraft</title>
		<link>http://www.psfk.com/2011/05/planking-comes-to-world-of-warcraft.html</link>
		<pubDate>Tue, 24 May 2011 23:00:27 +0000</pubDate>
		<description><![CDATA[<span style="float: left; margin-right: 15px; display: inline;"><img width="236" height="190" src="http://www.psfk.com/wp-content/uploads/2011/05/wow_planking_header_this-236x190.jpg?fedaf9" class="attachment-236x190 wp-post-image" alt="world of warcraft planking" title="world of warcraft planking" /></span>The 'lying down game' craze seems to have gained a new lease of life in video gaming. ]]></description>
	</item>
		<item>
		<title>Pioneering A Passive Path Through Online Gaming</title>
		<link>http://www.psfk.com/2011/04/pioneering-a-passive-path-through-online-gaming.html</link>
		<pubDate>Wed, 13 Apr 2011 11:53:04 +0000</pubDate>
		<description><![CDATA[<span style="float: left; margin-right: 15px; display: inline;"><img width="236" height="190" src="http://www.psfk.com/wp-content/uploads/2011/04/Everbloom-236x190.png?fedaf9" class="attachment-236x190 wp-post-image" alt="Everbloom" title="Everbloom" /></span>Several instances of 'playing outside the box' in online gaming environments point the way to rewarding experiences beyond traditional game mechanics.]]></description>
	</item>
		<item>
		<title>Regulation Will Always Play Catch Up To The Computer&#8217;s Rules</title>
		<link>http://www.psfk.com/2011/04/regulation-will-always-play-catch-up-to-the-computers-rules.html</link>
		<pubDate>Mon, 11 Apr 2011 12:06:46 +0000</pubDate>
		<description><![CDATA[<span style="float: left; margin-right: 15px; display: inline;"><img width="236" height="109" src="http://www.psfk.com/wp-content/uploads/2011/03/wendy-chun-control-and-freedom-525x244.jpg?fedaf9" class="attachment-236x190 wp-post-image" alt="wendy-chun-control-and-freedom" title="wendy-chun-control-and-freedom" /></span>The problem of how to run business models in a world of digital savants, hackers and maker culture is a fraught one. Cory Doctorow provides an important reflection on the root causes of this issue.]]></description>
	</item>
		<item>
		<title>Could Facebook Credits Work As A Real-World Currency?</title>
		<link>http://www.psfk.com/2011/04/could-facebook-credits-work-as-a-real-world-currency.html</link>
		<pubDate>Thu, 07 Apr 2011 11:00:29 +0000</pubDate>
		<description><![CDATA[<span style="float: left; margin-right: 15px; display: inline;"><img width="100" height="100" src="http://www.psfk.com/wp-content/uploads/2011/04/Giuseppe-Rivas-avatar.jpeg?fedaf9" class="attachment-236x190 wp-post-image" alt="Giuseppe Riva&#039;s avatar" title="Giuseppe Riva&#039;s avatar" /></span>The Purple List, PSFK's network of experts, considers the future of virtual currency.]]></description>
	</item>
		<item>
		<title>(Video) Machinima Highlights The Plight Of Chinese World of Warcraft Players</title>
		<link>http://www.psfk.com/2010/08/video-machinima-highlights-the-plight-of-chinese-world-of-warcraft-players.html</link>
		<pubDate>Mon, 16 Aug 2010 19:49:25 +0000</pubDate>
		<description><![CDATA[<span style="float: left; margin-right: 15px; display: inline;"><img width="236" height="174" src="http://www.psfk.com/wp-content/uploads/2010/08/Video-Machinima-Highlights-Chinese-Gaming-Culture-Plight-.jpg?fedaf9" class="attachment-236x190 wp-post-image" alt="(Video) Machinima Highlights Chinese Gaming Culture Plight" title="(Video) Machinima Highlights Chinese Gaming Culture Plight" /></span>A film offers insight into tensions between gamers and social and political codes in China.]]></description>
	</item>
		<item>
		<title>Why Empowering Communities Is A Good Idea</title>
		<link>http://www.psfk.com/2010/07/why-empowering-communities-is-a-good-idea.html</link>
		<pubDate>Fri, 16 Jul 2010 17:42:58 +0000</pubDate>
		<description><![CDATA[<span style="float: left; margin-right: 15px; display: inline;"><img width="236" height="190" src="http://www.psfk.com/wp-content/uploads/2011/06/Gamepros-Take-On-Blizzard-Withdrawing-Controversial-Real-ID-Rule-For-Its-WoW-Forums-236x190.jpg?fedaf9" class="attachment-236x190 wp-post-image" alt="" title="" /></span>World of Warcraft users will not have to post under their real names in its forums. How could Blizzard have handled it better?]]></description>
	</item>
		<item>
		<title>Real Life Versus The Internet, The Importance Of Anonymity</title>
		<link>http://www.psfk.com/2010/07/real-life-versus-the-internet-the-importance-of-anonymity.html</link>
		<pubDate>Mon, 12 Jul 2010 14:31:26 +0000</pubDate>
		<description><![CDATA[<span style="float: left; margin-right: 15px; display: inline;"><img width="236" height="190" src="http://www.psfk.com/wp-content/uploads/2011/06/Are-Online-Forums-And-Social-Networks-Right-For-Asking-Its-Members-Sensitive-Personal-Information-236x190.jpg?fedaf9" class="attachment-236x190 wp-post-image" alt="" title="" /></span>Recent developments have users up in arms about privacy policies on social networks and online games.]]></description>
	</item>
		<item>
		<title>Chinese Satirical Machinima Movie More Popular Than Avatar</title>
		<link>http://www.psfk.com/2010/02/chinese-satirical-machinima-movie-more-popular-than-avatar.html</link>
		<pubDate>Wed, 10 Feb 2010 18:56:18 +0000</pubDate>
		<description><![CDATA[<span style="float: left; margin-right: 15px; display: inline;"><img width="236" height="190" src="http://www.psfk.com/wp-content/uploads/2011/06/The-War-Of-Internet-Addition-236x190.png?fedaf9" class="attachment-236x190 wp-post-image" alt="" title="" /></span>With 10 million people watching the movie in the first week of its release, a machinima film may prove to be more popular than Avatar in China.]]></description>
	</item>
		<item>
		<title>Rewarding Online Gamers for Eco-Friendly Behavior</title>
		<link>http://www.psfk.com/2009/02/rewarding-online-gamers-for-eco-friendly-behavior.html</link>
		<pubDate>Thu, 26 Feb 2009 09:35:28 +0000</pubDate>
		<description><![CDATA[<span style="float: left; margin-right: 15px; display: inline;"><img width="236" height="162" src="http://www.psfk.com/wp-content/uploads/2009/02/mmorpg-dark.jpg?fedaf9" class="attachment-236x190 wp-post-image" alt="mmorpg-dark" title="mmorpg-dark" /></span>Is there a way to harness the popularity of multiplayer online gamers to save energy in the real world ?&#0160; Professor Byron Reeves, a media expert at Stanford University, thinks there is.&#0160; The scenario that Reeves imagines is that a player would get in-game feedback from a smart meter which tracks energy usage throughout the player&#8217;s house in order to reward the player online.&#0160; For example, if you turn off a light in an unused room, your house&#8217;s smart meter recognizes this and your online player is rewarded accordingly. The trick is making sure that the game designers find a<a title="Rewarding Online Gamers for Eco-Friendly Behavior" href="http://www.psfk.com/2009/02/rewarding-online-gamers-for-eco-friendly-behavior.html">Read more...</a>]]></description>
	</item>
		<item>
		<title>WoW: Job Distraction or Job Training?</title>
		<link>http://www.psfk.com/2008/12/wow-job-distraction-or-job-training.html</link>
		<pubDate>Tue, 30 Dec 2008 18:26:12 +0000</pubDate>
		<description><![CDATA[<span style="float: left; margin-right: 15px; display: inline;"><img width="236" height="164" src="http://www.psfk.com/wp-content/uploads/2008/12/gool-525x366.jpg?fedaf9" class="attachment-236x190 wp-post-image" alt="gool" title="gool" /></span>With the number of World of Warcraft players estimated at more than 11 million worldwide, the internet game is a bona fide sensation that can no longer be said to simply cater to a small hardcore fan base. &#0160;As its popularity continues to grow, we&#8217;re seeing this online phenomenon spilling over into real world. There are enterprising gamers who sell their hard fought virtual loot on sites like eBay, dating sites that cater to the game&#8217;s far flung community and even a WoW-themed restaurant that opened recently in China, but the NY Times points us to the burgeoning debate over<a title="WoW: Job Distraction or Job Training?" href="http://www.psfk.com/2008/12/wow-job-distraction-or-job-training.html">Read more...</a>]]></description>
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		<item>
		<title>World of Warcraft Themed Restaurant Opens in Beijing</title>
		<link>http://www.psfk.com/2008/12/world-of-warcraft-themed-restaurant-opens-in-beijing.html</link>
		<pubDate>Tue, 16 Dec 2008 16:00:33 +0000</pubDate>
		<description><![CDATA[<span style="float: left; margin-right: 15px; display: inline;"><img width="236" height="149" src="http://www.psfk.com/wp-content/uploads/2008/12/wow-restaurant-525x333.jpg?fedaf9" class="attachment-236x190 wp-post-image" alt="wow-restaurant" title="wow-restaurant" /></span>If you walk into any Internet bar in China, you are sure to see a large number of the screens filled with scenes from the extremely popular MMORPG World of Warcraft (WoW).&#0160; The game has attracted over 1 million peak concurrent users in China and makes up more than 90 percent of the earnings for The9, the game&#8217;s China licensee. Given the games popularity, an entrepreneur has opened a WoW-themed restaurant in Beijing to cater to its considerable number of fans.&#0160; The entrance is a re-creation of the opening animation from the game, walls are covered with WoW images and<a title="World of Warcraft Themed Restaurant Opens in Beijing" href="http://www.psfk.com/2008/12/world-of-warcraft-themed-restaurant-opens-in-beijing.html">Read more...</a>]]></description>
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