Over on WM$NA, Regine interviews David Kousemaker, Thomas de Bruin and Tim Olden from the interaction design collective Blendid. Among the works of the Amsterdam-based studio is Demor, an immersive outdoor game experience for visually impaired children; Robotract, an augmented reality game; TouchMe, an interactive installation that allows the public to leave a personal imprint in the public space. Here's an out-take:

WM$NA: Any advice for young creative who would like to start their own business right after school?

READ THIS ARTICLE FOR $15
$15 provides access to this article and every case-study, interview, and analysis piece that we publish for the next 30 days. Our Premium Subscription also provides access to a database of over 100,000 articles on innovation in brand, customer, and retail experience.
Already a subscriber? Log in