Over on WM$NA, Regine interviews David Kousemaker, Thomas de Bruin and Tim Olden from the interaction design collective Blendid. Among the works of the Amsterdam-based studio is Demor, an immersive outdoor game experience for visually impaired children; Robotract, an augmented reality game; TouchMe, an interactive installation that allows the public to leave a personal imprint in the public space. Here’s an out-take:

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