Silicon Alley Insider points us to a report that says 22.3% of US folks are using their phones to play games – up 6% from last year – they’re just not downloading the games. Only 9% of US wireless subscribers played a game they’d downloaded to their phone in a month in the last quarter.

It could be that it’s the mobile industry that’s stopping any growth in mobile gaming by trying to make money at every turn rather than at point of entry. Silicon Alley Insider adds:

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