Location: The Places Where We Linger
Reacting to a crowd of spectators crowded around an amusement arcade game called Pachinko in Japan, Nokia’s Jan Chipchase makes this statement on his blog:
The everyday places that we linger will start to take on a new relevance with the widespread adoption of devices equipped with proximate wireless connectivity – Bluetooth, RFID, WiFi, …, when the simple act of lingering creates opportunities for meaningful data exchange. And we all know what data exchange leads to.
Right now it’s a long way from being seamless, but when it does it will change the sociability of spaces. For every culture, a pachinko parlour crowd.