We're looking forward to having Charles Ogilvie, Director of Inflight Entertainment & Partnerships at Virgin America, share his insights on interface and interaction design along with David Armano (Critical Mass) at the PSFK Conference San

We're looking forward to having Charles Ogilvie, Director of Inflight Entertainment & Partnerships at Virgin America, share his insights on interface and interaction design at the PSFK Conference San Francisco. We asked him to tell us a little bit about himself, Virgin America, and where he finds his inspiration.

First, who are you and what do you do?

I'm Director of Inflight Entertainment & Partnerships at Virgin America. (For those who don’t know, we’re a new domestic airline in the US that launched 8-8-2007). We fly to 8 cities and have about 20 planes in service. Each of our planes has an entertainment and food delivery system we put together that is pretty unique – it enables our unbelievable inflight team to deliver an unprecedented onboard service.

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