Video Games for Literature

Video Games for Literature
Claudia Cukrov
  • 6 october 2008

PJ Haarsma‘s latest children’s novel, The Rings of Orbis brings kids to a new level of storytelling interaction with an accompanying video game.  Haarsma believes the game element not only enriches children’s reading experience, but also speaks to a generation of kids who’d prefer to be in front of a screen than pick up a book. Whilst some educators may argue the use of a video game diminishes the imagination element of literature, Haarsma states his method

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