Interactive Competition Encourages Mass Screaming

Interactive Competition Encourages Mass Screaming

The Big Screams project featured an interactive game, in which participants won by screaming louder than others to push their characters off a screen.

Kyle Studstill
  • 25 january 2010

Elie Zananiri’s Big Screams project featured an interactive screen displaying cartoon-like characters, each generated by, and linked to participants who called into a specific number through their mobile. Each character battled the other participants in a game won by whoever screamed the loudest into their phone, the resulting audio pushing other characters off the screen.

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