Kinematics is intended to give developing children innovative ways to explore motion and data interaction in the physical world.

The Kinematics project is one of the projects being featured at MIT’s Conference On Tangible, Embedded And Embodied Interaction.  At this point in development, the details of the project are vague, but the toy-like device features a series of connectible geometrical shapes both solid and pivoting, as well as components that allow for data and power input. Through the combination of the building block-like components, Kinematics  is intended to give developing children innovative ways to explore motion and data interaction in the physical world.

PREMIUM SUBSCRIPTION CONTENT
This content is available for Premium Subscribers only.
Already a subscriber? Log in