Today's video games tap into who we are as people, and into the existing systems of our world. Kill Screen Magazine strives to explore these ideas of human behavior, aiming to reach a more mature demographic.

“Everyone’s a gamer– you’ve just got to find the right game.”

Jamin Brophy-Warren, Editor of Kill Screen Magazine

Games are no longer bound to dorm rooms and they aren’t just for our middle school aged little brothers anymore. Today’s “video” games, packed with state-of-the-art motion graphics and advanced artificial intelligence tap into who we are as people, and into the existing systems of our world. Part of playing games is making mistakes, trying different techniques and testing human behaviors. And a new publication, Kill Screen Magazine, strives to explore these ideas of human behavior aiming to reach the market of 25-34 year old wealthy, urban, culturally elite males.

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