The emergence of game-based systems illuminates the basic principles of human motivation.

A primary principle in studies of behavior and motivation is the idea of the feedback loop; this basic concept describes a cycle initiated by us engaging in some behavior or action, that action impacting something external, and that external thing responding back to us in a way that we can infer the link between how x action causes y result.

This principle helps illuminate many manifestations of motivation or behavior (and lack of). As a basic example, many healthy living behaviors result in no feedback that we can causally link in ways that are intuitive to us; the result of living well is “not being unhealthy” – in other words a lack of feedback.

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