Thinking Outside The Touchscreen

Thinking Outside The Touchscreen

The i(Pawn) video game marries physical and virtual interfaces.

Lisa Baldini
  • 17 august 2010

i(Pawn) seeks to blend the physical and virtual to explore new interfaces to generate game narratives. Utilizing an iPhone’s touchscreen as its board, each player uses a small pawn to participate in a role-playing conversation. The game pieces are distinctly recognized by the system, and as they interact with the software, players are offered a variety of paths to take.

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