Three interesting projects explore how to make the impact of allocating reserves more intuitive, by tying consequences to other living things.

As we track developments in human-centered design and innovative design thinking, we've begun to notice the use of tying interactions to their impact on other living beings. Recognizing that smart interaction design is about speaking to human limitations, these projects take into account that when drawing from a shared resource, we often don't see any feedback or impact from our actions on the world. Much like the in game theory classic The Tragedy of the Commons, as long as individuals are removed from the end result of their consumption of shared resources, they see it as a rational move to continue consuming – until no one has anything.

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