Twitter-Based Game Creates Video Game Obstacles From Real World Experiences

Twitter-Based Game Creates Video Game Obstacles From Real World Experiences

A prototype game currently in development draws from experiences mentioned on Twitter to generate gameplay elements in a mobile app.

Kyle Studstill
  • 14 april 2011

Tweetland is an interesting new Twitter-powered video game in development, currently in prototype for support on Kickstarter. The app-based platform takes the angle of “playing with reality” — initially a combination of two standalone games that integrate real-world tweets into the gameplay. ‘Route 140’ is the first, a racing-style game where obstacles that players must avoid and overcome in the game world are generated by tweets reacting to people’s experiences in the real world.  In the tongue-in-cheek shooter-style game ‘Love City,’ the playable character’s weapons are generated by relevant phrases that appear in the twitterverse, loaded with ammunition from negative tweets – and “enemies” appear whenever references to “love” are mentioned.

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