technology

Estimates suggest 400,000 people are employed to build up credits in games such as World of Warcraft and EverQuest.

Dan Gould
  • 30 may 2011


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This article titled “How gold farmers reap huge harvest from online gaming” was written by Josh Halliday, for The Guardian on Wednesday 25th May 2011 19.15 UTC

Tens of millions of people spend hours and pay big money for virtual gains on the most popular multiplayer online games, including World of Warcraft, Eve Online and EverQuest.

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