Game Creates Worldwide Zombie Hunt Using Augmented Reality
PSFK spoke about the Future Of Gaming with the co-founder of Ogmento, a developer and publisher of location-based, massively multiplayer, augmented reality games.
The PSFK consulting team has noticed that improved GPS capabilities available on mobile phones and other devices are being leveraged by game developers to transform real-world settings into game environments, often integrating audio and/or augmented reality into their platforms to create immersive experiences. One company operating in this space is Ogmento. Its recent game, Paranormal Activity: Sanctuary, is a location-based, augmented reality (AR) enabled, multi-player mobile game. Using the viewfinders of their smartphones, gamers can view paranormal activity layered over their surrounding environment and join a massive multi-player game that requires completing location-based missions and casting spells on real-world locations. Missions are generated in any real world location, asking players to complete challenges in order advance the story line, gain new spells, and earn status points. The game can be played anywhere in the world, enabling multiple players to compete and collaborate in the global battle between good and evil. PSFK spoke with the CEO and co-founder of Ogmento, Ori Inbar. Please provide a brief introduction about yourself and your company.