Games and play are at the foundation of how people learn, develop and socialize. As humans we respond instantly to entertaining and engaging experiences. But what makes a game worth playing?

Over the next few weeks, PSFK will be publishing the emerging trends in gaming that we came across after analyzing 800 data points, and speaking to the people behind key projects leading this change. Our research yielded 17 key gaming trends the sit within three broader themes-Purpose Behind the Game, Mechanics That Drive People to Action and Game Functionality and Systems. This report presents the key examples under those themes.

Games and play are at the foundation of how people learn, develop and socialize. As humans we respond instantly to entertaining and engaging experiences. But what makes a game worth playing? What rules must it have? How should it work?

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