Turn Your Foursquare Check-Ins Into Jewelry With 3D Printing
Meshu let's anyone turn their own memorable experiences into unique geometric shapes to be worn as jewlery
How would you like to wear a visualization of all the places you have traveled? Or maybe just a necklace designed from destinations that hold a sentimental value to you? Meshu, a new jewelry start up, gives offers the ability to do just that.
The initiative, started by data visualizer Sha Hwang and interaction designer Rachel Binx lets anyone select a series of places either arbitrarily or from plugged-in Foursquare data to generate wearable jewelry. Chosen locations are then triangulated on a map to produce an intricate geometric shape. The shape is then transformed into earrings or a necklace using 3D printing or lasercutting technology.
3D printing coupled with visualized location data offers the possibility of clothing and accessories that are not simply made on demand to fit a body type but hold a more sentimental or personal value. They become representative of a memory or experience embodied, more than just ephemerally, within the physical structure of an object. Imagine wearing a roadtrip across the country around your neck or perhaps a honeymoon or even all the places you have lived.
The jewelry is made from a range of materials such as wood, acrylic, nylon and silver. They come in black, grey, amber or blonde, depending on the material used.
During a webinar on Thursday July 13th at 10am, the PSFK research team will be presenting findings from our most recent report, Future of Manufacturing. For this project, we looked at how brands and organizations can meet elevated consumer needs and combat increased market competition by leveraging connected technologies that give total insights to manage their end-to-end operations and the opportunity to integrate cutting-edge technologies to reinvent supply chains.
Christina Agapakis, creative director at Ginkgo Bioworks, discussed how she uses her background in science and collaborates with engineers, designers, artists and social scientists to explore the many unexpected connections between microbiology, technology, art and popular culture.