Game Designed To Be Played In 2000 Years, Buried In Desert

Game Designed To Be Played In 2000 Years, Buried In Desert
Design

Jason Rohrer's 'A Game for Someone' will take years to rediscover.

Emma Hutchings
  • 3 april 2013

Independent game designer Jason Rohrer developed A Game for Someone for the Game Design Challenge at this year’s GDC. Inspired by ancient board games like Mancala, it may not be played for thousands of years due to it being buried somewhere in the Nevada desert.

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