The mega brand has made it possible for anyone to design their own cartoons using open source software.

Learning how to build your own mechanical toy isn’t an easy task, normally something resigned to the world of professional engineers. That was true until Disney released a set of software that makes the design process accessible to people of all ages.

The first piece of software can take a drawing of an articulated character and produce a type of animation that pre-dates video and film – gear-driven mechanical characters, such as a dancing clock, a galloping horse or a person pushing a heavy load.

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