Gameplay changes based on the player's emotions.

If you’ve ever played a video game and wished you could hurry up and pass the level so you could get a greater challenge, Stanford‘s new handheld game controller might be right up your alley.

Designed to measure the player’s physiology, this controller will make the game more challenging when it senses the player is bored.

The 3D printed plastic attachment replaces the normal case for an Xbox controller and is packed with sensors that measure autonomic nervous system responses like heart rate, respiration rate, temperature and perspiration.

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