Stanford Engineers Create Bio-Sensing Video Game Controller [Video]


Gameplay changes based on the player's emotions.

Tiffany Nesbit
  • 10 april 2014

If you’ve ever played a video game and wished you could hurry up and pass the level so you could get a greater challenge, Stanford‘s new handheld game controller might be right up your alley.


Designed to measure the player’s physiology, this controller will make the game more challenging when it senses the player is bored.

The 3D printed plastic attachment replaces the normal case for an Xbox controller and is packed with sensors that measure autonomic nervous system responses like heart rate, respiration rate, temperature and perspiration.

This enables researchers to determine a player’s overall level of mental engagement in the game, which would be very useful for game developers.

To see how it works, watch the video below.


+Electronics & Gadgets
+future of gaming

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